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Phantom Blade Zero sells more than four million copies in its first 72 hours

S-GAME's Wuxia action RPG launched on PS5 and PC on October 29. A physical PS5 edition is planned for 2027.

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A swordsman with a mechanical arm fighting masked attackers in a misty Chinese village

Illustration generated with AI

Phantom Blade Zero has got off to a strong start. S-GAME, the studio behind it, announced on the game’s official social media account that sales passed four million units within 72 hours of release, Gematsu reported on November 1, 2026. The studio has not shared any other sales figures.

The game launched digitally on October 29 on PlayStation 5 and PC, where it is sold on Steam and the Epic Games Store. A physical PS5 edition will follow in 2027.

What kind of game it is

Phantom Blade Zero is a Wuxia action RPG made with Unreal Engine 5 that mixes classic martial arts storytelling with fantasy and folk horror. S-GAME calls its style “Kungfupunk”: Hong Kong Golden Age martial arts films combined with machinery. The fights were recorded with motion capture and draw on Hong Kong action cinema.

The story

The protagonist, Soul, is framed for the death of his master and has 66 days to live. Hunted by his former allies, he investigates a conspiracy involving shifting realities, memory echoes and powerful beings.

Combat in numbers

  • More than 30 weapons
  • More than 20 Phantom Edges, special techniques to customise your fighting style
  • Weapons and signature techniques taken from powerful enemies after defeating them

This article was written with AI assistance from the sources linked above.

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