GTA 6 will run at 30 frames per second. Rockstar confirmed in a statement on November 10, 2026 that the game targets 30 FPS on all platforms, Video Games Chronicle reported. The studio says GTA 6 was built from the ground up for current-generation consoles and that the target lets it push both platforms hard while keeping the density and visual fidelity of the environments and characters of Leonida, the game’s state.
What changes on each console
- PS5 Pro: sharper image quality through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows exclusive to this console
- PlayStation 5: Rockstar repeats that the game will play best on PlayStation 5 consoles
- Xbox One: playable through cloud streaming, with Xbox Series S graphics settings
- Remote Play: supported on PlayStation and Xbox
Rockstar has not given separate frame rate or resolution figures for each console, and the statement does not mention a performance mode.
Why 30 FPS matters
Frame rate is the number of images a game draws each second: the higher it is, the smoother motion looks and the faster the game responds. With this target, Rockstar has prioritised the density and visual detail of its open world over a higher frame rate.
Release
Pre-loading is already open on both platforms, so players can install the game before launch on November 19. Everything else about the launch, editions and price is in our GTA 6 guide.
This article was written with AI assistance from the sources linked above.



