Control Resonant has sold more than 1 million copies worldwide. Remedy Entertainment, the Finnish studio behind the game, announced the milestone in a press release on October 15, 2026, about three weeks after the game launched on September 24 on PlayStation 5, Xbox Series X|S and PC.
A record for Remedy
Remedy says Control Resonant is the fastest-selling game in the company’s 31-year history. The previous record belonged to Alan Wake 2, which took around two months to reach one million copies after its October 2023 launch, as Inven Global and Destructoid point out.
The sequel to Control puts players in the role of Dylan Faden, the younger brother of the first game’s protagonist, Jesse Faden, during a paranatural crisis in Manhattan. According to Inven Global, it leans further into action RPG territory than its predecessor, with more melee combat and character progression. Physical editions for consoles went on sale on October 15.
Self-published, and what Remedy says
Chief executive Jean-Charles Gaudechon described the result as a very strong start and stressed that Control Resonant is Remedy’s first self-published release of this scale. He said the original Control deserved a bigger audience and that the sequel is reaching both long-time fans and new players. Remedy now treats Control and Alan Wake as its two established franchises and plans to keep growing both.
What is not known
Remedy has not shared a breakdown of sales by platform or region, or any revenue figures linked to the milestone.
Why it matters
For Remedy, a company listed on Nasdaq Helsinki, Control Resonant is the first big test of publishing a game of this size on its own, and reaching a million copies faster than any of its previous games is an early positive sign for that strategy.
This article was written with AI assistance from the sources linked above.



